“The lab” is a place of experimentation and study, a library of videos and lessons to help you on projects and your study plan, a different way to add skills to your training without having to follow entire courses or workshops, each artist can pick single videos or subscribe for a month or 1 year to the entire library.
Releases are weekly, we hope to be able to release two videos by week, usually, on Wednesday and Friday, (BTW it depends on other projects and courses), lenght varying from a few minutes to a maximum of one hour, to show a feature or a way to solve a particular problem or manage a specific task.
Topics will be split in “Lighting/shading/rendering” and “FX Stuff”, we are going to cover various tools like : Maya, Clarisse, 3ds max, Houdini, Terragen, World Creator, FumeFX, Arnold, PhoenixFD, Bifrost, etc.etc. Below you can find out the initial release plan and gradually this page will be populated with the videos released. Tutorials will be available to users who register by paying a monthly fee of € 10.50 or € 99.00 per year, (users will be able to pick single videos too paying € 2.66). Free content will also be released periodically.
A simple introduction to FStorm Geopattern used to create fabric and clothing stuff.
An introduction to FStorm Geopattern feature used to create fabric/clothing
2nd part of our 1st Planetside Terragen software tutorial
An introduction course to Planetside Terragen software
Managing volumetric cloud rendering with Clarisse iFX.
Sub-surface scattering in Clarisse iFX used to render digital humans.
A new lesson about Max Fluid, this time we’ll see how to create a different kind of liquid changing some liquid parameters.
A free video about how to use Clarisse iFX for interior rendering projects
How to create a procedural terrain and mud shader and model
A technique to create an animated ocean using just procedural maps
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